Playable demo · 3rd grade reading

ReaderDemo

A game you play by reading.

Every sentence on screen is an instruction. The child reads it, then does it — flying a griffin over a meadow, then crawling as an ant through its own picnic. The words are the controls.

Runs in the browser, nothing to install. Best on a phone held sideways. One level, about three minutes.

The griffin flying through a gold ring towards the castle on a floating island; the sentence on screen reads: Go up. Find the castle.
How it works

Read it. Then do it.

1

A sentence appears

Fly over the water.

Short sentences built from the most frequent words in English, with the words being learned lit up in gold.

2

The child does it

Find the tree by the water.

Tap where to go. The griffin flies there. A sentence that was understood, not just sounded out, moves the game forward.

3

The world is the reward

Go down to the ants.

No points, no timers. The level ends with the list of words the child just read. Reading more is the only way to see more.

The demo level

One level, two lives.

First you are a griffin
  • 1Fly over the water.
  • 2Go up. Find the castle.
  • 3Find the tree by the water.
  • 4Go down to the tree.
  • 5Look down. Find the ant.
Then you become an ant
  • 6Get the rice.
  • 7Go into the hole.
  • 8Go down to the ants.
  • 9Get one more. Do not go in the water.
  • 10Get one more. Go up the leaf.
Why words, not buttons

Half of everything ever written

The 100 most frequent words in English make up about half of all printed text. A child who recognises them instantly reads fluently; a child who still stops at the, down and into guesses, and falls behind in every subject.

Reader is built on exactly those words. In the game the sentence is not a caption — it is the control. A child who cannot read it cannot play; a child who reads it, plays. The motivation to read is the same motivation every kid already has: to see what happens next.

The demo is the first level of a world. Each level adds a handful of words; the sentences grow with the child.

10
sentences in the demo level
22
different words, read about 50 times by the end
~3
minutes to play, any phone, no install
2
bodies: a griffin in the sky, an ant in the grass
Gameplay video

The whole level in one take

Recorded from the game itself: read, tap, fly, land, dig, ride.

1:48, no sound. In a hurry? The 52-second cut · Download the full video (20 MB)

What this is, and what comes next

A prototype you can hold

This is a working build, not a mock-up: one complete level, real controls, running in a browser on a phone. It exists to show the idea in your hands.

Play the demo Tip: on a phone, turn it sideways and tap the screen to fly.